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Web 2.0
The Online Collection of the Walters Art Museum
In 2011, the Walters Art Museum launched a major revision of its online collection. Alongside that launch, the museum removed copyright from the images of more than 10,000 artworks and provided those images for free download on the internet.
MisterDarwin.eu: A Web Exhibition Based On 2.0 Interactivity
Francisco Doménech, Museos Científicos Coruñeses, Spain
Abstract
Overwhelmed by the task of bringing the science center's experience to the Web, we focused on a single exhibition. At Science Museums of Coruña, Spain, we created a new microsite to complement an exhibition on Darwin. The main goal was taking to the Web the idea behind our physical exhibits: to explore, play, spark curiosity, ask questions and start to look for the answers. So we made use of Web 2.0 services to create interactive online experiences that connect people with ideas. These 2.0 exhibits are the core of the exhibition's microsite, which is a multimedia-content viewer with quick and simple navigation. More than a website, we developed a webapp that can be easily adapted to produce new exhibition websites. And our content developers were provided with the tools to do most of that work: creating and updating online exhibits.
Keywords: science centers, Web 2.0, exhibit, Darwin, creation
Reprogramming The Museum
Luke Dearnley, Powerhouse Museum, Australia
Abstract
This paper looks at how the Powerhouse Museum's collection data API launched in 2010 quantitatively and qualitatively improves upon the access provided by the download dataset previously offered, as well as how the tracking methods were built into the API to ensure that the project is best able to adapt to the user needs of API developers. It provides details on the lessons learned and suggests best practices for API development in the cultural sector.
Keywords: Web 2.0, API, collection access, Flickr, semantic web, Creative Commons
Multimedia guide, visitor interaction omnidirectional
NOUS will demonstrate a state-of-the-art visitor engagement and involvement concept with a show case of real interactions from the European Parliament in Brussels/Belgium.
The CollectionWeb Digital Ecosystems: A Semantic Web and Web 2.0 Framework for generating Museum Web sites
MisterDarwin.eu: A web exhibition based on 2.0 interactivity
We have been trying to bring the science center's experience to the Web, at Science Museums of Coruña (Spain).
For Kids
For Kids is a new section of the Whitney's web site (whitney.org) that has features for engaging a young, web-savvy audience—kids ages 8-12—with art and artists. This new section of the site will launch in early 2011. A beta version of the web pages is available for viewing at whitney.org/ForKids.
Reprogamming the Museum
Many museums have been busy building APIs since the Brookyln Museum set the example, and in 2009 the Powerhouse made the decision to offer a much of its collection data downloadable as a data dump. The decision was primarily a pragmatic one, as the Museum wanted to test the waters and examine how the data might be best used before dedicating resources to developing a full API.
Audience+: A holistic approach to developing social media guidelines for Swiss Museums.
The project ‘Audience+, Museums and the Participative Web’ investigates the challenges and opportunities for museums in the German-speaking part of Switzerland with regards to the use of digital social media. It is supported by the Organisation of Swiss museums and aims at developing best practice guidelines for Swiss museums.