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theory of magic circle
An ubiquitous mobile edutainment application for learning science through play
Keywords:
museum handled device
Keywords:
serious game
Keywords:
immersion
Keywords:
theory of magic circle
Keywords:
flow theory
Keywords:
cognition Abstract:
In recent years, more and more educational applications in mobility have appeared in museums. More often, these projects are synonymous with new forms of access towards the public, reflected by a more active investment from the visitors and a more interactive relationship between the museum and its audience.
Type:
Paper - in formal session
Site:
http://plug-futur-en-seine.it-sudparis.eu/en/