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What’s On TAP? – Strategies for keeping pace with rapid changes in mobile technology
Charles Moad and Rob Stein, Indianapolis Museum of Art, United States
http://www.tapintomuseums.org/
Abstract
In 2011, the New York Times published an article that reinforces what many museums are feeling as they scramble to keep pace with changes in technology. Entitled, “Software Progress Beats Moore’s Law”, the article cites a White House advisory report detailing the changes in hardware and software innovation in the past 15 years. The report notes that while the rate of change in hardware innovation is staggering, changes in software have vastly outpace even those impressive numbers.
Open Innovation and Open Source: A Guide for Content Developers
Robert Ketner, The Tech Museum, USA
http://thetechopensource.thetech.org
Abstract
There are clear advantages to working in collaboration with outside partners when developing exhibits and museum content. The actual structure of these collaborations can take many forms. This report outlines approaches to engaging with outside talent on three levels of commitment (Casual Contribution, Mentored Development, and Expert Networks) as may be required for different projects. Categories of methods for open innovation can be applied to create a manageable structure for the contributions (Orchestra, Creative Bazaar, Jam Session, and Mod Station models). A range of stages of completion, from ideas to completed content, can be expected from such collaboration efforts. Last, some findings from The Tech Virtual project are described.
Tate Online Courses
Tate has been producing and running Online Courses for three years with the launch of the Artists Techniques and Methods Course in 2008 and a second Introduction to Drawing Techniques Course in 2010. There are over 1500 registered users on the Tate Online courses, many of them based outside the UK.
Creating a mobile app ecosystem - the Genera project for iOS
At the start of 2011, Australia’s Museum Victoria (MV), published a Field Guide for Victorian Animals for iOS devices: iPhone, iPad and iPod Touch. The app currently contains information for approximately 650 Victorian animal species, including birds, mammals, snakes, lizards and frogs, as well as butterflies, snails, spiders and other invertebrates.
Open Innovation and Open Source: A Guide for Content Developers
The Tech Open Source museum project launched in late 2007 (as "The
Tech Virtual") with the goal to apply the latest in open source
collaboration methods and tools to the creation of museum content. It
is composed of an online platform (a website with user-generated
content) and modeling resources hosted in a 3D virtual world. Offered
What’s On TAP? – Strategies for keeping pace with rapid changes in mobile technology
In 2011, the New York Times published an article that reinforces what many museums are feeling as they scramble to keep pace with changes in technology. Entitled, “Software Progress Beats Moore’s Law”, the article cites a White House advisory report detailing the changes in hardware and software innovation in the past 15 years.
Release Your Local Species into the iOS Ecosystem
Simon Sherrin, Museum Victoria, Australia
Abstract
At the start of 2011, Australia's Museum Victoria (MV), published a Field Guide to Victorian Animals for iOS devices: iPhone, iPad and iPod Touch. The MV field guide uses data written by MV's science curators, and images and sounds exported from MV's collection management system. Museum Victoria has released the source code for the app under an open source license. This paper shows how any institution can use that code and their own data, images and audio to customize and publish a field guide for their local area on iOS devices.
Keywords: field guide, natural history, mobile, iOS, open source
Social Media Tactics for Culture Projects: Lessons from the Heritage at Play Project
Colleen Brogan and Zachary McCune, Heritage at Play, USA
Abstract
With the rise of the digital humanities, scholars are reconsidering how research can be done, shared, and experienced through new media technologies. But far too often, these approaches result in titanic, one-off media objects (such as interactive exhibits or databases) that fail to present scholarship in its true form: as a process. Documenting the process of production is something common in the art world, but generally avoided by scholars in favor of finished projects that seem to develop ex nihilo. Over the summer of 2010, Colleen Brogan and Zachary McCune traveled to Ireland to produce a documentary on the cultural life of Gaelic Games. They documented their process using several social media platforms, including Twitter, YouTube, Vimeo, Google Maps, and WordPress. This experiential documentation of scholarly process through social media doubled as a form of promotion and real-time project critique, informing the duo's research and humanizing the task of digital humanities work.
Keywords: media production, open source, open educational resources, documentary, sports & society
Open Source Collections Management
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Archives & Museum Informatics EIN: 77-0708617; GST / BN 887978914
Description
A briefing on one of Mediatrope's recent projects ....
Open Source Collections Management: Miami Art in Public Places and CollectionSpace
Mediatrope's exhibitor briefing will present our recent collaboration with the Miami Art in Public Places (MAPP) program. Our work with MAPP includes the development of a unique map-based public website and an open source collections management system powered by the new CollectionSpace software.
The Drexel Digital Museum Project Revisited
This demonstration will describe the update of an established historic costume collection website in collaboration with CollectiveAccess, an open source tool for managing and archiving digital assets. The Drexel Historic Costume Collection (DHCC, is a teaching collection used for research by students and faculty of Drexel University and the fashion community.
Release your local species into the iOS ecosystem.
At the start of 2011, Australia’s Museum Victoria, published a Field Guide for Victorian Animals for iOS devices: iPhone, iPad and iPod Touch. The app currently contains information for approximately 650 Victorian animal species, including birds, mammals, snakes, lizards and frogs, as well as butterflies, snails, spiders and other invertebrates.
Installing the Collaborative Calendar
Like most cultural institution Web sites, the sites from BPOC member institutions have a significant emphasis on events – exhibitions, lectures, classes, tours, performances, etc. Commercial calendar products are often not flexible enough to meet the specific needs of the cultural heritage field, forcing many museums to make do with inadequate calendaring systems at great expense.
Open Source and Mobile Apps: the case of Open Images
In the context of the national digitisation programme Images for the Future, The Netherlands Institute for Sound and Vision has designed and developed a complete technical architecture to support (mobile) location-based services for cultural heritage.



