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Worlds colliding: Participatory storytelling and indigenous culture in building interactive games


TitleWorlds colliding: Participatory storytelling and indigenous culture in building interactive games
Publication TypeConference Paper
Year of Publication2007
AuthorsMann, S., & Russell K.
Secondary TitleInternational Cultural Heritage Informatics Meeting - ICHIM07: Proceedings
Conference Start DateOctober 24-26
PublisherArchives & Museum Informatics
Place PublishedToronto, Ontario, Canada
EditorTrant, J., & Bearman D.
Keywordsgameplay, interactive, landscape, Maori, partipatory, story
Abstract

The SimPā project aims to convey and strengthen research aspects in regard to Māori culture, tikaka and knowledge using innovative and cutting edge technology. In short, the project aims to provide a means of telling whānau, hapu and Iwi Māori stories in 3D game format. This paper reviews the first stage of the project. The paper discusses learnings from the first stage of the project the creation of the "SimPā toolkit" to enable participatory development (he kohinga o nga mea rauemi). This includes communication and negotiation processes, technical choices and issues surrounding the recreation of narrative histories.

URLhttp://www.archimuse.com/ichim07/papers/mann/mann.html