Museums and the Web

An annual conference exploring the social, cultural, design, technological, economic, and organizational issues of culture, science and heritage on-line.

You are hereexploration

exploration


Gaming the museum

Keywords: 
gaming
Keywords: 
interaction
Keywords: 
new audiences
Keywords: 
collections
Keywords: 
education
Keywords: 
education
Keywords: 
exploration
Abstract: 

Why, with the vast resources, and fundamental human subjects at our disposal, have museums failed to make more than a handful of really compelling games? Are we too wedded to the idea that games must be educational? Do we lack the in-house skills to make subject matter and game engines gel, or are we simply trying to enter an overcrowded marketplace with too few resources?

Type: 
Mini-Workshop - teaches something or explores approaches