You are hereBibliography
Bibliography
Found 3 results
(2009). Fictional press releases and fake artifacts: How the Smithsonian American Art Museum is letting game players redefine the rules.
(, Ed.).Museums and the Web 2009. Proceedings. Abstract
(2009). Mobile guides and context-specific educational mobile games.
(, Ed.).Museums and the Web 2009. Proceedings. Abstract
(2007). NanoAventura.
(, Ed.).Museums and the Web 2007. Proceedings. Abstract