Smithsonian Hackathon Prize Gaming Challenge

Smithsonian Hackathon Prize Gaming Challenge

September 26 – 27, 2015

8:00 AM Saturday – 7:00 PM Sunday

Event Location: Smithsonian’s National Museum of Natural History, 10th street & Constitution Ave NW, Washington DC 20560


Are you inspired by nature? Are you a gamer? Can you design or hack? This hackathon is meant for you.

We are calling on all bio-inspired game developers to help us solve a challenge. We camera-trap wildlife. Actually, our venturesome citizen scientists deploy remote sensing cameras for us at thousands of forested locations. They collect and tag millions of photos and capture images of wildlife undisturbed by people. Our researchers use the data to untangle the interactions between wildlife species, the effects of human activities on wildlife and to gain a better understanding of wildlife communities. We think a creative and fun game using camera-trapped images of wildlife could spark interest in youths and help anyone identify wildlife anywhere in the world. Challenge details will be given at the event, after all, this is a competition! The winning team will receive $5,000 for delivery of a web ready game, which the Smithsonian will integrate into the eMammal website. More information will be sent to each team that registers for the event. Registration is free.

This Prize Challenge Hackathon is sponsored by eMammal with support from a Smithsonian Youth Access Grant. eMammal is a collaboration between Smithsonian’s National Museum of Natural History and National Zoo, and the North Carolina Museum of Natural Sciences. We are dedicated to inspiring curiosity, driving discovery, sharing knowledge about the natural world, and saving wildlife.

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About Nancy Proctor

Nancy Proctor is Director of The Peale Center for Baltimore History and Architecture and of the MuseWeb Foundation, the new non-profit initiative of Museums and the Web, as well as Co-chair and Co-editor with Rich Cherry of MW’s international conferences and publications. Previously Nancy was Deputy Director of Digital Experience and Communications at the Baltimore Museum of Art (2014-2016), Head of Mobile Strategy and Initiatives at the Smithsonian Institution (2010-2014), and Head of New Media Initiatives at the Smithsonian's American Art Museum (2008-2010). With a PhD in American art history and a background in filmmaking, curation and art criticism, Nancy lectures and publishes widely on technology and innovation in museums, in French and Italian as well as English. Nancy Proctor created her first online exhibition in 1995 and went on to publish the New Art CD-ROM and website of contemporary art in the UK in 1996. She co-founded in 1998 with Titus Bicknell to present virtual tours of innovative exhibitions alongside comprehensive global museum and gallery listings. TheGalleryChannel was later acquired by Antenna Audio, where Nancy led New Product Development from 2000-2008, introducing the company’s multimedia, sign language, downloadable, podcast and cellphone tours. She also directed Antenna’s sales in France from 2006-2007, and worked with the Travel Channel’s product development team. Nancy served as program chair for the Museums Computer Network (MCN) conference 2010-2011, and co-organized the Tate Handheld conference 2008 & 2010. She started, its wiki and podcast series in 2008. She was Digital Editor of Curator: The Museum Journal from 2009-2014, and is now on the Journal's editorial board, as well as on the Board of Directors of the Omnimuseum Project.

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