Overview of MW98: Why you should attend MW98 Learn new skills to enhance your museum site Explore issues and controversies facing Museums and the Web Experts featured at MW98 Commercial products and services to enhance your web site Organizations supporting MW98: Online interchange regarding the virtual museum experience Juried awards to best web sites in 5 categories
MUSEUMS AND THE WEB 1998

Archives and Museum Informatics Overview of MW98: Why you should attend MW98 Learn new skills to enhance your museum site Explore issues and controversies facing Museums and the Web Experts featured at MW98 Commercial products and services to enhance your web site Organizations supporting MW98: Online interchange regarding the virtual museum experience Juried awards to best web sites in 5 categories

Archives & Museum Informatics

info @archimuse.com

www.archimuse.com

Main Sessions

Revelation: Pioneering International Education Using Hominid Remains and High-Fidelity Digital Models

James Devine, Hunterian Museum and Art Gallery
Malcolm Atkinson, University of Glasgow

Main Session: Rich Experiences
Thursday, April 23, 1998
11:00 am - 1:00 pm

Revelation, a major new SHEFC funded initiative, will provide a high-performance network infrastructure at the University of Glasgow, providing high-capacity servers, enabling high-fidelity information transfer and sophisticated presentation systems at the forefront of technology. The Revelation platform will enable pioneering new models of communication, a quantum leap beyond the present Internet facilities, providing a leading edge resource for electronic publication, network technology and computer-assisted consultation, collaboration and distance learning. The first pilot project for Revelation is already under way. The Hunterian Museum with the Department of Computing Science are developing a fully interactive online course in Hominid Evolution for delivery to the UK schools science curriculum, and, with the collaboration of the Smithsonian Institution, the US/Canadian K-12 curriculum.

Initially we employ QuickTime Virtual Reality and 3-D modelling techniques to present on screen rotational and morphing images of a range of hominid skulls in the Hunterian collections, and incorporating computer based techniques developed in the University's Department of Forensic Medicine, Facial Identification Centre, to reconstruct the facial features of a selection of these early hominids. We are developing multi-camera photogrammetric techniques to enable rapid and economic capture of 3-D models precise enough for diagnostic measurement. The repository will be organised to hold a wide range of source data and individual progress data concerning interpretation of 3-D rendered models. The interface for students and teachers will allow access and analysis of this data. We will explore how best to organise and guide their use of this information and to enable efficient support of remote learners in groups as well as individual use. This depends heavily on Java to avoid requirements for sophisticated computing skills in our users and the schools.


Last modified: January 12, 1998. This file can be found below http://www.archimuse.com/mw98/
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