Rules of Play: Design Elements of Addictive Online Learning Games

David Schaller, USA

This workshop will use paper prototyping methods to explore game elements and mechanics. Understanding these elements is essential to design an effective and engaging online game. The Workshop will focus on design principles, not on production aspects, such as: game dynamics and mechanics (space, rules, objects, actions, skills, and chance), how rules create emergent gameplay, differences between real and virtual skills, and the role of each in designing engaging and educational gameplay.
We will also discuss ways to leverage gameplay experience to consolidate learning beyond the game (online forums, onsite connections, etc.)