Immersive Media Outcomes

Has anyone had experience with immersive media in museum environments? I am particularly interested video gaming experiences to enhance STEM learning in secondary school students.

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John L. Hall, Ph.D. is an Industrial Organizational Psychologist with over 15 years experience as a workforce development consultant within the pharmaceutical and health care industries. He has worked collaboratively with regional leaders, workforce investment boards, economic development commissions, K-12 institutions; teaching colleges and research institutions to enhance Pennsylvania's educational and economic development system. He has supported educational technology programs, including the Preparing Tomorrow's Teachers to Use Technology (PT3) Program at West Chester University. He mentors students participating on FIRST Robotics, the Real World Design Challenge and the Fairchild Challenge at Longwood Gardens.

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