Museums and the Web

An annual conference exploring the social, cultural, design, technological, economic, and organizational issues of culture, science and heritage on-line.

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Creating Interactive Content and Community in Second Life

TitleCreating Interactive Content and Community in Second Life
Publication TypeConference Paper
Year of Publication2007
AuthorsRothfarb, R., Doherty P., & Weber A.
Secondary TitleMuseums and the Web 2007. Proceedings
PublisherArchives & Museum Informatics
Place PublishedToronto, Canada
EditorTrant, J., & Bearman D.
Keywords3D, augmented reality, collaboration, community, interactive exhibits, multi-user, multi-user 3D virtual worlds, social software, virtual worlds, Web 2.0

Workshop Syllabus:Part I : What's Going On in Your World?

  • Background information about online 3D mutli-user worlds
  • Intro to Second Life
  • Case Studies
    • Exploratorium Astronomy Webcasts: Total Solar Eclipse, Transit of Mercury
    • Exploratorium 'Splo: A prototype interactive museum
    • International Spaceflight Museum (unconfirmed)
    • University of Illinois' Spurlock Museum
    • SFMOMA

Part 2: Build

  • Location! Location! Location! -- Where and what to build
  • Defining a museum's public space
  • Drawing on the community for exhibit development and curatorial expertise
  • Resources for museum professionals

Workshop Learning Objectives

  • Develop a familiarity with Second Life by seeing images/video/machinima (animations created entirely within virtual worlds)
  • Develop a basic understanding of how to get started building your museum presence
  • Learn about issues of developing educational spaces and content
  • Develop strategies for working with community members to create and disseminate information about your museum projects