Museums and the Web

An annual conference exploring the social, cultural, design, technological, economic, and organizational issues of culture, science and heritage on-line.

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Mobile


Sites or apps designed and developed to function best on a mobile device, such as a smart phone or tablet, e.g. iPhone, Android, iPad... They may be either stand-alone Apps or Web-based sites, and could integrate other technologies that enhance the mobile experience, such as GPS, Augmented Reality, QR codes. Quality characteristics include: * Efficient and effective use of mobile formats and interaction possibilities * Accessibility of content on multiple platforms Current / updated content * Creative ways of presenting content * Integration with social media where appropriate * Ease of use for experienced and novice users last updated: January 2011

Love Lace (website and app)

Category: 
Mobile
Why: 

The Love Lace exhibition consists of winning entries and finalists in the Powerhouse Museum International Lace Award by 134 artists from 20 countries.

 

Cleveland Historical

People's Choice:
1 vote
Category: 
Mobile
Why: 

 

Infinity of Nations

People's Choice:
4 votes
Category: 
Mobile
Why: 

Infinity of Nations screen shot 1Infinity of Nations screen shot 1<

Set In Style:The Jewelry of Van Cleef & Arpels iPad App

Category: 
Mobile
Why: 

The 'Set in Style' iPad application was designed to accompany the Cooper Hewitt exhibition of Van Cleef & Arpels, exploring the firm's contributions to 20th century jewelry design.

26 Treasures mobile audio tour

People's Choice:
1 vote
Category: 
Mobile
Why: 

To accompany our 26 Treasures exhibition we created a mobile-based audio tour on a miniscule budget.

Maurizio Cattelan: All App

Category: 
Mobile
Why: 

For Maurizio Cattlan: All (November 2011-January 2012), the Guggenheim Museum produced its first multiplatform mobile app. The exhibition's dramatic, site-specific installation featured 128 works of art by the Italian-born artist Maurizio Cattelan, suspended from the ceiling of the Frank Lloyd Wright-designed rotunda.

Centraalmuseum.nl

People's Choice:
2 votes
Category: 
Mobile
Why: 

Discovering is key on this site. On whatever page you are, a selection of the rich collection of the museum can always be seen. The visitor can make his own Centraal Museum, saving objects, creating object sets and describing the works of art. The tagging game is challenging everyone to add as much keywords as possible. A game that is kind of addictive. 

MuseumApp

Category: 
Mobile
Why: 

What is the MuseumApp?

www.justaddart.nl

Category: 
Mobile
Why: 

The Bonnefantenmuseum introduces Just add art!

MuseoTour

People's Choice:
1 vote
Category: 
Mobile
Why: 

Museo Ugo Guidi's MuseoTour is the first visual guide for mobile phones and smartphones which can be directly rented in the museum. Instead of renting an handheld device, at the ticket office visitors receive a random-generated user-id with a password and with an expiration time.

UVaM

People's Choice:
5 votes
Category: 
Mobile
Why: 

UVaM is a pilot project for the iPad that features 19 objects from the University of Virginia Art Museum’s permanent collection, including ceramic vessels, bronze sculpture, wood carving, and a 16th-century oil painting.  Developed with the intent to offer the public a level of access and interaction that isn’t always available in a museum setting, the app uses high-resolution 3D visualiza

ArtClix

People's Choice:
7 votes
Category: 
Mobile
Why: 

Field Guide to Victorian Fauna

People's Choice:
2 votes
Category: 
Mobile
Why: 

There are no angry birds in Field Guide to Victorian Fauna, the museum’s new free app for iPhone, iPod Touch and iPad. Instead, crazy-coloured snakes, critically endangered species, state faunal emblems, stinging jellies and a Baggy Pants Frog are among the animals included in the first release.

Plikt. Plikt? Plikt!

People's Choice:
1 vote
Category: 
Mobile
Why: 

The web exhibition Plikt. Plikt? Plikt! (approx Duties. Duties? Duties!) was made to celebrate the National Library of Sweden 350-year anniversary. The exhibition discusses the notion of duty from different aspects.

Country Dog Gentlemen Gallery Game

Category: 
Mobile
Why: 

The Country Dog Gentlemen Gallery Game breaks away from the conventional mold of in-gallery experiences for families.  Rather than simply presenting object-specific didactics in kid-friendly language, the Gallery Game is an artwork-agnostic tool that encourages close looking and models dialogue between family members about any object on view.  The Game is available for free on iPod Touches onsite at SFMOMA, and soon in the App store as a downloadable resource that families can use anywhere.  It uses some of iPod Touch’s best multimedia capabilities, such as the accelerometer, audio capabilities and moving images, but does not get caught up with the bells and whistles of the technology - the game is primarily about families exploring the galleries together.