You are hereICHIM / Producing Interactive Digital Media Based Exhibitions to Engage Students with Cultural Heritage: Brighton Fishing Museum, A Case Study
Producing Interactive Digital Media Based Exhibitions to Engage Students with Cultural Heritage: Brighton Fishing Museum, A Case Study
Title | Producing Interactive Digital Media Based Exhibitions to Engage Students with Cultural Heritage: Brighton Fishing Museum, A Case Study |
Publication Type | Conference Paper |
Year of Publication | 2007 |
Authors | Rodriguez-Echavarria, K., Danks M., Griffiths R., & Arnold D. |
Secondary Title | International Cultural Heritage Informatics Meeting - ICHIM07: Proceedings |
Conference Start Date | October 24-26 |
Publisher | Archives & Museum Informatics |
Place Published | Toronto, Ontario, Canada |
Editor | Trant, J., & Bearman D. |
Keywords | cultural heritage, Interactive television, multimedia, new learning, storytelling, user-generated content |
Abstract | This paper describes the processes and outcomes from the production of an interactive exhibition devised for the Brighton Fishing Museum by post-graduate students, offering the opportunity to understand not only the museum environment and collection but also its purpose in the community as a place of and for learning. The final outcome is a sophisticated cocktail of user generated multimedia content in symbiotic relationship with the pre-existing live exhibition of artefacts housed in the museum. The conclusions drawn highlight the importance and value of activity- and game-based learning. It demonstrates the power of media production in its creation and final implementation as a learning tool within a museum environment, as well as its ability to engage young audiences with Cultural Heritage. |
URL | http://www.archimuse.com/ichim07/papers/danks/danks.html |