Museums and the Web

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Producing Interactive Digital Media Based Exhibitions to Engage Students with Cultural Heritage: Brighton Fishing Museum, A Case Study


TitleProducing Interactive Digital Media Based Exhibitions to Engage Students with Cultural Heritage: Brighton Fishing Museum, A Case Study
Publication TypeConference Paper
Year of Publication2007
AuthorsRodriguez-Echavarria, K., Danks M., Griffiths R., & Arnold D.
Secondary TitleInternational Cultural Heritage Informatics Meeting - ICHIM07: Proceedings
Conference Start DateOctober 24-26
PublisherArchives & Museum Informatics
Place PublishedToronto, Ontario, Canada
EditorTrant, J., & Bearman D.
Keywordscultural heritage, Interactive television, multimedia, new learning, storytelling, user-generated content
Abstract

This paper describes the processes and outcomes from the production of an interactive exhibition devised for the Brighton Fishing Museum by post-graduate students, offering the opportunity to understand not only the museum environment and collection but also its purpose in the community as a place of and for learning. The final outcome is a sophisticated cocktail of user generated multimedia content in symbiotic relationship with the pre-existing live exhibition of artefacts housed in the museum. The conclusions drawn highlight the importance and value of activity- and game-based learning. It demonstrates the power of media production in its creation and final implementation as a learning tool within a museum environment, as well as its ability to engage young audiences with Cultural Heritage.

URLhttp://www.archimuse.com/ichim07/papers/danks/danks.html